This is the Python code for creating a screensaver of a moving ball. The ball will bee moving along the screen and when it hits any of the edges it will bounce back. If Python is installed in your mobile you can edit this code and create your own screen savers.
import appuifw from graphics import * import e32 from key_codes import * class Keyboard(object): def __init__(self,onevent=lambda:None): self._keyboard_state={} self._downs={} self._onevent=onevent def handle_event(self,event): if event['type'] == appuifw.EEventKeyDown: code=event['scancode'] if not self.is_down(code): self._downs[code]=self._downs.get(code,0)+1 self._keyboard_state[code]=1 elif event['type'] == appuifw.EEventKeyUp: self._keyboard_state[event['scancode']]=0 self._onevent() def is_down(self,scancode): return self._keyboard_state.get(scancode,0) def pressed(self,scancode): if self._downs.get(scancode,0): self._downs[scancode]-=1 return True return False keyboard=Keyboard() appuifw.app.screen='full' img=None def handle_redraw(rect): if img: canvas.blit(img) appuifw.app.body=canvas=appuifw.Canvas( event_callback=keyboard.handle_event, redraw_callback=handle_redraw) img=Image.new(canvas.size) running=1 def quit(): global running running=0 appuifw.app.exit_key_handler=quit location=[img.size[0]/2,img.size[1]/2] speed=[0.,0.] blobsize=16 xs,ys=img.size[0]-blobsize,img.size[1]-blobsize gravity=0.03 acceleration=0.05 import time start_time=time.clock() n_frames=0 labeltext=u'Use arrows to move ball' textrect=img.measure_text(labeltext, font='normal')[0] text_img=Image.new((textrect[2]-textrect[0],textrect[3]-textrect[1])) text_img.clear(0) text_img.text((-textrect[0],-textrect[1]),labeltext,fill=0xffffff,font='normal') while running: img.clear(0) img.blit(text_img, (0,0)) img.point((location[0]+blobsize/2,location[1]+blobsize/2), 0x00ff00,width=blobsize) handle_redraw(()) e32.ao_yield() speed[0]*=0.999 speed[1]*=0.999 speed[1]+=gravity location[0]+=speed[0] location[1]+=speed[1] if location[0]>xs: location[0]=xs-(location[0]-xs) speed[0]=-0.80*speed[0] speed[1]=0.90*speed[1] if location[0]<0: location[0]=-location[0] speed[0]=-0.80*speed[0] speed[1]=0.90*speed[1] if location[1]>ys: location[1]=ys-(location[1]-ys) speed[0]=0.90*speed[0] speed[1]=-0.80*speed[1] if location[1]<0: location[1]=-location[1] speed[0]=0.90*speed[0] speed[1]=-0.80*speed[1] if keyboard.is_down(EScancodeLeftArrow): speed[0] -= acceleration if keyboard.is_down(EScancodeRightArrow): speed[0] += acceleration if keyboard.is_down(EScancodeDownArrow): speed[1] += acceleration if keyboard.is_down(EScancodeUpArrow): speed[1] -= acceleration if keyboard.pressed(EScancodeHash): filename=u'e:\\screenshot.png' canvas.text((0,32),u'Saving screenshot to:',fill=0xffff00) canvas.text((0,48),filename,fill=0xffff00) img.save(filename) n_frames+=1 end_time=time.clock() total=end_time-start_time print "%d frames, %f seconds, %f FPS, %f ms/frame."%(n_frames,total, n_frames/total, total/n_frames*1000.)
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